The Legends of Runeterra beta
version is here, and it is awesome. The developers Riot Games has launched new
patch notes as in anticipation, it will arrive in the hands of numerous gamers.
It features card change, economy changes, and watchlist for elements
developer’s employees believe could get out of hand. Gamers can
pre-registration for Legends
of Runeterra beta on January 23 and January 24 for everyone else. Here is
the complete breakdown of the latest beta patch notes.
Ranked:
From the beginning, the
developer’s focus was to build a card game with lots of strategic interaction
and depth to help skilled competition. So, it is time to know where you stand
among the top gamers in LoR Ranked Mode.
Gamers rise through the ranks
begin with the Beta version that will last till the official launch. At the end
of the beta version, players will attain a Beta version exclusive icon on the
basis of top tier accomplished to remember the first climb in Ranked mode.
§ Beta Season starts with LoR’s first ranked season in the
open beta.
§ Enabled Ranked Mode.
§ Chat & Challenge, Friends List:
§ Added Friends list.
§ Added Friend Chat.
§ Added Friend Challenge.
§ Involves Cross game presence to check whether your
friends are enjoying LoR or LoL.
§ The social panel is still in development.
§ Gamers will not get any notification for unread messages
while offline.
§ Unresponsiveness of client while accepting or receiving
a challenge invite. Relog to solve it.
§ For active conversation, new message notification is not
appropriately dismissed.
§ Gamers may notice delays when either removing or adding
names in the block list.
Guardians
and Boards:
Developers have introduced the
latest collection tab, where players can conveniently personalize their
gameplay experience. To initiate, users can check out the latest guardians and
boards (available for each current region). There is a lot more to add in the
future, and users will able to attain, choose, and swap it easily.
§ Hall of Valor
§ Scaled Snapper
§ Three New Guardians
§ Reckoners Arena
§ Gromp Jr.
§ Iceborn Peak
§ Cursed Ruins
§ Six New Board Regions
§ T-Hex
§ Guardians and Boards loadout functionality added to each
mode.
§ Added Collections tab to manage and unlock the user’s
guardians & boards.
§ Clifftop Monastry
§ Hextech Lab
§ Minor Tweaks, Visuals & Clarity:
§ Visual Upgrades
§ Rarity Shift
§ Heimerdinger Level-up Effects Updated.
§ Silverwing Vanguard modified from Rare to Common.
§ Super Mega Death Rocket now fixed more easily.
§ Legion General
§ The Rekindler Stat Changes
§ Greenglade Elder
§ Shark Chariot
§ Glimpse Beyond
§ Text Upgraded for Clarity
§ Level 2 Garen
§ Atrocity
§ Tianna Crownguard
§ Ethereal Remitter
§ Shunpo
§ Accessed with a unit of the full board.
§ Lucian’s Relentless Pursuit
§ Ancient Crocolith
§ Level 2 Lucian
§ Navori Conspirator
§ Level 2 Katarina
§ Ravenous Butcher
§ Rally >> Ready for attack
§ Possession
Initiative
and Attack Icons:
§ Attack token has attained upgraded visuals near mana
dial and the button. Indicates round initiative.
§ Initiative icons eliminated from the board, i.e., shield
& swapping sword, and replaced with the latest button beneath the attack
token.
Champion
Visibility:
§ Pre-match champion ceremony
§ To avoid revealing details, the pop-ups appear plenty of
copies regardless of your deck.
§ Gamers will check their champion’s deck now in their
banner while queued and their enemy’s champions once they fight.
§ Deck shows up for level-up progression.
§ Before mulligan, gamers will check the region and the
champion now for every gamer’s deck.
§ Additionally, the in-game deck inspection now will let
you tap on a champion’s image to know about their associated cards and card
text.
§ Miscellaneous:
§ Several Cards Updated.
§ Ram usage enhancements.
§ For better flow, optional tutorials reordered.
§ Added Keyboard shortcuts.
§ Tutorial enhancements.
§ Expeditions
§ A: retreat all or attack all.
§ Local Time zones
§ Esc: Launch settings menu
§ Several tweaks to archetypes
§ Vault Unlocks
§ Trade pick logic enhanced.
§ New Quests or rerolls.
§ Expeditions Availability
General
Bug Fixes:
§ Granted XP to optional tutorials
§ Solved an error where expedition trails sometimes could
not be accomplished after seven victories.
§ Solved few post-game delays on additional tutorials
§ Shady in-game characters VFX will appear correctly.
§ Solved an error where the vault sometimes could not be
claimed.
§ Troubleshoot for a rare error where gamers could lose
their decklist after combat.
§ Tutorial cards with unique text will now appear
correctly.
§ When spiders are eliminated, tutorial Heimerdiner’s
level up quest will show up correctly.
§ Vaults can be attained now instantly in case gamers are
playing when the time expires instead of using a re-log option.
The
Final Reset:
For players, one of the worst
scenarios about testing a beta is users will lose game progress at last. The
developers have reset every gamer’s account to zero like no leveled up areas
and cards are also back to default decks. However, the studio announced that it
is the final card progression reset for this game. Whatever money or time you
invest in the beta version, will shift to the final product later this year.
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